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Star Mender

UW-Stout - Spring 2018
I worked with a team on a 2D game called Star Mender. I worked on the game's pitch, concept art for the player character and enemies, and pixel art for the player and enemies.

Star Mender Gameplay. I developed the pixel art for the main character, robotic enemies, reticle, and tutorial icons.

Sprite sheet for player character for Star Mender.

Sprite sheet for player character for Star Mender.

Sprite sheet for the first enemy in Star Mender.

Sprite sheet for the first enemy in Star Mender.

Sprite sheet for the second enemy in Star Mender.

Sprite sheet for the second enemy in Star Mender.

Final renditions of player character concept sketches. Black hole character concept was finalized.

Final renditions of player character concept sketches. Black hole character concept was finalized.

Early renditions of player character concept sketches. Ideation based on black holes.

Early renditions of player character concept sketches. Ideation based on black holes.

Enemy concept sketches for Star Mender.

Enemy concept sketches for Star Mender.

Notes and ideas jotted down while developing the pitch for the game.

Notes and ideas jotted down while developing the pitch for the game.